Art and Craft Education Expands the "World" | Cutting-Edge Research Introduction Infinity | Ehime University
Summary
This research is divided into two main areas: theoretical studies related to art and craft education, and three-dimensional modeling using wood as a material. The researcher aims to dispel the misconception that art and craft education is solely about creating artwork by studying the educational significance of children's creative processes and tool handling. In three-dimensional modeling using wood, the researcher presents works utilizing techniques like "bent lamination" and the traditional "four-way cross joint." A key feature of the research is the close connection between the researcher's personal creation experience and theoretical construction; practical knowledge gained from making things informs educational practices, such as developing specific guidance methods for using carving knives, which is then fed back into university teaching and shared via social media for practicing teachers. The appeal of this research lies in how the act of "making" cultivates self-determination and problem-solving skills, expanding one's view of the world—a core benefit for students in art and craft classes. Future plans include exploring the potential of embodied learning in the age of AI, focusing on concepts like "contingency" and "self-determination," and advocating for educational approaches that do not shield students from necessary risks, such as handling tools like carving knives or fire. Aspiring researchers are encouraged to cultivate the ability to find things "interesting" as a foundation for sustained motivation.
(Source:ehime-u.ac.jp)